In Part 2 of the Verge3D Tutorial - Parametric Interactive Model, we will continue with the creation of the Slider Menu using Blender and Verge3D. From modeling, texture setup, shader creation, constraints, and how to properly parent it to the camera for use in Verge3d.
This tutorial was created at the request of a Verge3D user Omrto from the Verge3d forums. Videos 2 through 5 are recorded live as I work through the process and work through the bugs and issues in real-time. Follow along and watch me go through the process of creating problems, fixing bugs, and getting this to work.
The Blender file and Verge3D project can be downloaded here: